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EGW-News30 FPS, ingen førstepersonsmodus og 80 timers varighet: Nye GTA 6-detaljer avslørt
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30 FPS, ingen førstepersonsmodus og 80 timers varighet: Nye GTA 6-detaljer avslørt
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30 FPS, ingen førstepersonsmodus og 80 timers varighet: Nye GTA 6-detaljer avslørt

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Rockstar Games officially unveiled GTA 6 gameplay during the “ An Extended Look ” presentation on Netflix, and it did so in a big way. Players were shown more than 25 minutes of gameplay, which provided a glimpse into several story missions as well as various side activities and entertainment options.

Meanwhile, new details about GTA 6 have already begun to surface, including from various content creators who received early access to the game thanks to Rockstar and are now able to share their thoughts. One such creator is a Brazilian YouTuber known as Davy Jones, who revealed that GTA 6 will run at 30 FPS on all consoles at launch—even on the PlayStation 5 Pro. Incidentally, this was also confirmed by Rob Nelson, co-studio head at Rockstar North, whose interview has already been posted. Additionally, Davy Jones reported that GTA 6 will not feature a first-person mode at launch, which means it will likely be added in the future. You can check out other details about the game—mostly related to its gameplay—below:

A LOT of new information from Brazilian YouTube "Davy Jones"

  • It won't be possible to flip the car back over; it will be "less arcade-like."
  • GTA 6 will run at 30 fps on all consoles.
  • When the phone is opened, the camera zooms in over the shoulder onto the screen.
  • The map is twice the size of GTA 5's, but 11 times larger in terms of density.
  • no first-person mode at launch.
  • Money will be more important than ever; Rob Nelson stated that there will be moments in the game where it won't be possible to progress unless the player has enough money.
  • Campaign similar in size to RDR2 (50h to 60h)
  • The game's story will be told using a chapter system.
  • Stolen vehicles can be sold at Pay ‘n’ Sprays or to specialized fences.
  • The money will be split between cash carried by the characters and funds deposited in the bank. If arrested in GTA 6, the player loses all the cash they are carrying, which encourages the use of ATMs. Meanwhile, funds deposited in the bank will be shared between Jason and Lucia.
  • "Dead-eye" or "Focus Mode" will be an ability for Jason and Lucia.
  • In GTA 6, the player won't be able to carry a virtually infinite arsenal. Jason and Lucia will be able to carry two handguns and two long guns, with rifles and other larger weapons visible on their bodies.
  • Clothing can also be stored in the car—something particularly useful, considering that changing one's appearance can help make police identification more difficult.
  • Gym workouts and exercises influence physical attributes and musculature, whereas excessive food consumption can lead to weight gain.
  • Underwater exploration will feature diving equipment, shipwrecks, and treasures.
  • On land, there will be various gang compounds that can be discovered, stormed, or stealthily infiltrated.
  • edit1: *more infos*
  • According to director Rob Nelson, GTA 6 will feature significantly more graphic violence (gore) than GTA 5, but less than what we saw in Red Dead Redemption 2.
  • According to Rob Nelson, the decision to include fewer mini-games in the new title stems from a desire to ensure they all meet the game's overall quality standards. He explains that while GTA 5 featured numerous mini-games, most did not quite measure up to the game's high level of quality.
  • The police won't come after you unless you are reported or the crime is witnessed.
  • Evading the police will be more complex; the police will rely on information they receive—such as whether the crime was caught on camera, whether the suspect was alone or part of a duo (Jason and Lucia), and whether they were armed or masked. Davy Jones also mentioned that it is possible to hear the police describing the player's clothing, such as colors, caps, and so on.
  • Other NPCs will be seen stealing, making a getaway, and crashing their cars.
  • GTA 6 will allow enemies to be incapacitated without necessarily being killed. Shots to specific body parts can cause an opponent to fall and cease to be a threat. Hit indicators help distinguish between these situations: white represents a hit, yellow indicates incapacitation, and red signifies death.
  • There will no longer be police indicators on the mini-map; Rob Nelson said, "I want the player to look at the screen to spot the police, not at the mini-map."

Speaking about the duration of GTA 6, Davy Jones mentioned that it would take about 50–60 hours to complete the game, but at the same time, Rob Nelson stated that a full playthrough would likely take up to 80 hours of real time. You can also find out everything Rockstar has revealed about Grand Theft Auto VI: An Extended Look before the video becomes publicly available (it won’t be long now).

For now, you can also find out everything we know about GTA 6 so far—the story, gameplay, map, open world, platforms, and more - as well as how GTA 6 is reshaping the 2026 game calendar and everything about GTA 6 pre-order details: price, bonuses, exact time, and Ultimate Edition.

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Grand Theft Auto VI will release on November 19 for PlayStation 5 and Xbox Series X/S.

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