EGW-NewsEvil Raptor oppdaterer Far Far West etter lanseringsspike utløser Anti-DDoS-blokk
Evil Raptor oppdaterer Far Far West etter lanseringsspike utløser Anti-DDoS-blokk
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Evil Raptor oppdaterer Far Far West etter lanseringsspike utløser Anti-DDoS-blokk

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Co-op shooter Far Far West shipped on Steam this week and immediately overwhelmed its own backend. Developer Evil Raptor confirmed the network provider's anti-DDoS system tripped on the launch spike, locking players out of public lobbies and freezing the in-game promo code redemption.

The studio first showed off the robot cowboy shooter at the Steam Next Fest in February, where the demo became one of the breakout hits of the event. The full release has gone further, selling more than 250,000 copies in two days and sitting on an "overwhelmingly positive" rating across 8,900-plus Steam reviews three days after launch.

In a Steam update, Evil Raptor said the surge of players triggered the anti-DDoS filter, which read organic traffic as an attack.

"Our network provider's anti-DDoS system has triggered due to the spike in player count that happened today. This means that currently, you won't be able to join public lobbies, or claim promo codes in-game."

— Evil Raptor

The studio warned players to leave the promo code untouched while the system was down, since the redemption flow could mark accounts as having claimed the reward without granting it. The code itself is 250KCOWBOYS, posted on Bluesky to mark the sales milestone.

"HOLY COW!! Thank y'all so much, it means the world to us to see you all enjoying FFW so much."

— Far Far West

I see a small studio paying for its own success here, which fits the run Evil Raptor has had since the demo turned into a sleeper hit.

While the network was down, Evil Raptor pinned the slow turnaround on its hosting partner.

"The network fix is taking longer than we thought as our excellent service provider is currently drinking mojitos instead of helping."

— Evil Raptor

Far Far West remained playable in the interim. Solo runs worked normally, and groups could still play together using Steam session codes or direct invites, which kept reviews from tilting negative during the outage.

A follow-up Discord post confirmed servers were back online but flagged that promo codes were still misbehaving. To stop relying on the strained network entirely, the team rolled out a workaround on a public beta branch.

"We'll no longer need our network to work for everyone to play games in online sessions, which is NICE!"

— Evil Raptor

Players willing to opt in can switch to the Far Far West beta branch on Steam and join the dedicated beta Discord to help test the patch before it reaches the main branch. Evil Raptor framed the broader testing pool as the fastest route to a stable build for everyone else.

I think shipping the workaround as an opt-in beta rather than pushing it cold to every player is the right call, given how fragile the launch backend has been.

A later Steam post then declared the issue resolved, with the studio confirming that promo codes and public lobbies were both working again. That marks three status updates from Evil Raptor inside a single weekend, after the original outage notice and the partial-fix announcement.

Far Far West's premise, a co-op cowboy shooter where the playable cast is made up of robots that also happen to be wizards, explains some of the demand pressure. Its Steam Next Fest appearance generated enough word of mouth to push the launch numbers past what the studio's infrastructure was sized for. The 250,000-copy figure was reached in 48 hours, with the review rating climbing alongside it.

UPDATE: Game is patched now

Player Progress Update

Reduced Prestige Grind

  • Prestige grind reduced by half
  • Focus on making progression more rewarding and less repetitive

XP Boosts

  • Main weapons XP increased by x1.5
  • Secondary weapons XP increased by x2
  • Bow XP increased by x1.3
  • Hero XP increased by x2

Joker Slot Changes

  • Joker Slots now unlock from levels 1–100 instead of 1–50
  • Free levels granted so players don’t lose Joker Slots
  • Unlock pacing remains unchanged due to XP increases

Upgrade Slot Changes

  • Upgrade slots now unlock every 2 levels instead of every level
  • Unlock pacing remains unchanged because XP gains doubled

Prestige Expansion

  • Bonus upgrade slots increased from 5 to 6
  • Prestige cap increased from level 10 to 15 for heroes and weapons

Joker Instancing

Instanced Jokers

  • Players now see and loot their own Joker drops
  • Other players cannot steal your Jokers
  • Joker rarity is identical for all players when dropped

Drop Rate Scaling

  • Enemy Joker drop rate now scales with player count
  • Solo: x1 drop rate
  • 4-player group: x0.5 drop rate
  • Other Joker acquisition methods unchanged

Joker Sharing

  • Players can share Jokers via the minimap
  • Clicking a Joker on the minimap drops it for everyone

Exploit Prevention

  • Shared Jokers no longer heal players
  • Shared Jokers cannot trigger the Hoarder Joker

Stability

Save & Server Fixes

  • Save files now properly save after selecting a backup save
  • Fixed joining full servers through Steam invites
  • Fixed disconnects caused by different network setups
  • Improved backup save reliability

Crash & Freeze Fixes

  • Fixed Intel AI fatal crashes
  • Fixed shader crashes on Far Far North
  • Fixed freezes after killing enemies or throwing spells

Features

Lobby Interactions

  • Players can now carry pigs and chickens in the lobby

Wishing Well

  • Wishing Well can now reward Jokers

New Emote

  • Added Piano emote

Balance

Weapons

Bow

  • Base ammo increased from 20 → 31
  • Bend Speed max stacks reduced 16 → 8
  • Bend Speed effect increased +5% → +10%
  • Ammo Bag bonus increased +2.5% → +5%

Dual Revolvers

  • Base damage increased from 9 → 11

Minigun

  • Fire Rate max stacks reduced 16 → 8
  • Fire Rate effect increased 2.5% → 5%

Weapon Economy

  • Main weapon prices reduced from 500 → 300 gold

Jokers

Shine Bright

  • Max equip increased from 2 → 8

Helping Hand

  • Max equip increased from 1 → 2

Swift Shot

  • Now usable on Long Ranger and Leveredge

Medicard

  • Rarity changed Mythic (4) → Fine (2)
  • HP bonus reduced +50 → +35

Clutch

  • Now usable on Dual Revolvers

Lazy

  • Ammo regen increased from 5% every 15s → 10% every 12s
  • Description now displays effects

Speedster

  • Now available for Sheriff Stars

Overblast

  • Requires 4 missing shots for 1 extra pellet instead of 1
  • Adjusted to reduce excessive damage scaling

Spells

Finger Guns

  • Duration increased from 10s → 15s

Bubble

  • Cooldown reduced from 50s → 40s

Contagion

  • Cooldown reduced from 80s → 70s

Rescue

  • Healing increased from 50 HP → 60 HP

Doll

  • Cooldown reduced from 135s → 110s

Bandito

  • Cooldown reduced from 120s → 100s

Enemies

Cryptic Deadeye

  • Maximum of 2 can target a player at once
  • Stagger duration increased from 1s → 1.5s

Cryptic Deathrattles

  • Now glow for better visibility
  • Cannot chain attacks anymore
  • Added 5-second cooldown between attacks

Bug Fixes

Quest & Interaction Fixes

  • Trackman quest image parts no longer disappear
  • Energite shard pickup no longer removes player hands
  • Horse + rope/zipline interaction no longer soft-locks
  • Snowmen parts no longer soft-lock secrets
  • Nuke Barrel no longer flies around when hit by bow
  • Disconnecting players now drop carried items
  • Ol’ Rufus dialogue no longer gets stuck
  • Portal implosion bug fixed

Combat & Gameplay Fixes

  • Melee/drain damage properly staggers Deadeye
  • Boomerang Lifesteal works in Cryptic Saloon
  • Sheriff Stars can crit in shooting range
  • Elec Portal duplication exploit fixed
  • Pistolero can target saloon planks
  • Joker collection challenge fixed

Upgrade & Joker Fixes

  • Draw Speed works with Sheriff Stars
  • Lazy works in shooting range and stacks properly
  • Second Wind revives correctly after nukes
  • Scavenger Star speed bonus fixed
  • Jump Star no longer resets jump counter
  • Battlemage stacks correctly
  • Speedster grants correct ADS/hipfire bonus

Quality of Life

Gameplay Improvements

  • Gambling Machine improved
  • Damage Numbers option now works correctly
  • Cryptic Snakes now glow

Session Management

  • Added player banning for sessions

Map Improvements

  • Mission selection map now shows clearer unlock conditions
  • Mission map has been dezoomed

Miscellaneous

Audio & Atmosphere

  • Updated Guitar Emote music
  • Updated Canyon map music
  • Updated Far West atmosphere

Titles & UI

  • Updated Botanist title
  • Updated Dynamo title
  • Updated Pyromaniac title
  • Updated Shaman title
  • Updated Blackout Drinker title
  • Username text now auto-scales in Hero menu

Localization

  • Improved French localization for Overseer
  • Fixed grammar and localization issues

Graphics & Performance

  • Added DLSS x4 support
  • Upgraded DLSS to 4.5
  • Upgraded AMD FSR to 4.0
  • Added Vulkan support

Known Issues

Current Issues

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  • Some players crash after map loading
  • Possible memory leaks during long play sessions
  • Voice Chat issues
  • ROG Ally UI issues
  • Additional minor bugs still under investigation

Player Progress Update

Reduced Prestige Grind

  • Prestige grind reduced by half
  • Focus on making progression more rewarding and less repetitive

XP Boosts

  • Main weapons XP increased by x1.5
  • Secondary weapons XP increased by x2
  • Bow XP increased by x1.3
  • Hero XP increased by x2

Joker Slot Changes

  • Joker Slots now unlock from levels 1–100 instead of 1–50
  • Free levels granted so players don’t lose Joker Slots
  • Unlock pacing remains unchanged due to XP increases

Upgrade Slot Changes

  • Upgrade slots now unlock every 2 levels instead of every level
  • Unlock pacing remains unchanged because XP gains doubled

Prestige Expansion

  • Bonus upgrade slots increased from 5 to 6
  • Prestige cap increased from level 10 to 15 for heroes and weapons

Joker Instancing

Instanced Jokers

  • Players now see and loot their own Joker drops
  • Other players cannot steal your Jokers
  • Joker rarity is identical for all players when dropped

Drop Rate Scaling

  • Enemy Joker drop rate now scales with player count
  • Solo: x1 drop rate
  • 4-player group: x0.5 drop rate
  • Other Joker acquisition methods unchanged

Joker Sharing

  • Players can share Jokers via the minimap
  • Clicking a Joker on the minimap drops it for everyone

Exploit Prevention

  • Shared Jokers no longer heal players
  • Shared Jokers cannot trigger the Hoarder Joker

Stability

Save & Server Fixes

  • Save files now properly save after selecting a backup save
  • Fixed joining full servers through Steam invites
  • Fixed disconnects caused by different network setups
  • Improved backup save reliability

Crash & Freeze Fixes

  • Fixed Intel AI fatal crashes
  • Fixed shader crashes on Far Far North
  • Fixed freezes after killing enemies or throwing spells

Features

Lobby Interactions

  • Players can now carry pigs and chickens in the lobby

Wishing Well

  • Wishing Well can now reward Jokers

New Emote

  • Added Piano emote

Balance

Weapons

Bow

  • Base ammo increased from 20 → 31
  • Bend Speed max stacks reduced 16 → 8
  • Bend Speed effect increased +5% → +10%
  • Ammo Bag bonus increased +2.5% → +5%

Dual Revolvers

  • Base damage increased from 9 → 11

Minigun

  • Fire Rate max stacks reduced 16 → 8
  • Fire Rate effect increased 2.5% → 5%

Weapon Economy

  • Main weapon prices reduced from 500 → 300 gold

Jokers

Shine Bright

  • Max equip increased from 2 → 8

Helping Hand

  • Max equip increased from 1 → 2

Swift Shot

  • Now usable on Long Ranger and Leveredge

Medicard

  • Rarity changed Mythic (4) → Fine (2)
  • HP bonus reduced +50 → +35

Clutch

  • Now usable on Dual Revolvers

Lazy

  • Ammo regen increased from 5% every 15s → 10% every 12s
  • Description now displays effects

Speedster

  • Now available for Sheriff Stars

Overblast

  • Requires 4 missing shots for 1 extra pellet instead of 1
  • Adjusted to reduce excessive damage scaling

Spells

Finger Guns

  • Duration increased from 10s → 15s

Bubble

  • Cooldown reduced from 50s → 40s

Contagion

  • Cooldown reduced from 80s → 70s

Rescue

  • Healing increased from 50 HP → 60 HP

Doll

  • Cooldown reduced from 135s → 110s

Bandito

  • Cooldown reduced from 120s → 100s

Enemies

Cryptic Deadeye

  • Maximum of 2 can target a player at once
  • Stagger duration increased from 1s → 1.5s

Cryptic Deathrattles

  • Now glow for better visibility
  • Cannot chain attacks anymore
  • Added 5-second cooldown between attacks

Bug Fixes

Quest & Interaction Fixes

  • Trackman quest image parts no longer disappear
  • Energite shard pickup no longer removes player hands
  • Horse + rope/zipline interaction no longer soft-locks
  • Snowmen parts no longer soft-lock secrets
  • Nuke Barrel no longer flies around when hit by bow
  • Disconnecting players now drop carried items
  • Ol’ Rufus dialogue no longer gets stuck
  • Portal implosion bug fixed

Combat & Gameplay Fixes

  • Melee/drain damage properly staggers Deadeye
  • Boomerang Lifesteal works in Cryptic Saloon
  • Sheriff Stars can crit in shooting range
  • Elec Portal duplication exploit fixed
  • Pistolero can target saloon planks
  • Joker collection challenge fixed

Upgrade & Joker Fixes

  • Draw Speed works with Sheriff Stars
  • Lazy works in shooting range and stacks properly
  • Second Wind revives correctly after nukes
  • Scavenger Star speed bonus fixed
  • Jump Star no longer resets jump counter
  • Battlemage stacks correctly
  • Speedster grants correct ADS/hipfire bonus

Quality of Life

Gameplay Improvements

  • Gambling Machine improved
  • Damage Numbers option now works correctly
  • Cryptic Snakes now glow

Session Management

  • Added player banning for sessions

Map Improvements

  • Mission selection map now shows clearer unlock conditions
  • Mission map has been dezoomed

Miscellaneous

Audio & Atmosphere

  • Updated Guitar Emote music
  • Updated Canyon map music
  • Updated Far West atmosphere

Titles & UI

  • Updated Botanist title
  • Updated Dynamo title
  • Updated Pyromaniac title
  • Updated Shaman title
  • Updated Blackout Drinker title
  • Username text now auto-scales in Hero menu

Localization

  • Improved French localization for Overseer
  • Fixed grammar and localization issues

Graphics & Performance

  • Added DLSS x4 support
  • Upgraded DLSS to 4.5
  • Upgraded AMD FSR to 4.0
  • Added Vulkan support

Known Issues

Current Issues

  • Some players crash after map loading
  • Possible memory leaks during long play sessions
  • Voice Chat issues
  • ROG Ally UI issues
  • Additional minor bugs still under investigation

Player Progress Update

Reduced Prestige Grind

  • Prestige grind reduced by half
  • Focus on making progression more rewarding and less repetitive

XP Boosts

  • Main weapons XP increased by x1.5
  • Secondary weapons XP increased by x2
  • Bow XP increased by x1.3
  • Hero XP increased by x2

Joker Slot Changes

  • Joker Slots now unlock from levels 1–100 instead of 1–50
  • Free levels granted so players don’t lose Joker Slots
  • Unlock pacing remains unchanged due to XP increases

Upgrade Slot Changes

  • Upgrade slots now unlock every 2 levels instead of every level
  • Unlock pacing remains unchanged because XP gains doubled

Prestige Expansion

  • Bonus upgrade slots increased from 5 to 6
  • Prestige cap increased from level 10 to 15 for heroes and weapons

Joker Instancing

Instanced Jokers

  • Players now see and loot their own Joker drops
  • Other players cannot steal your Jokers
  • Joker rarity is identical for all players when dropped

Drop Rate Scaling

  • Enemy Joker drop rate now scales with player count
  • Solo: x1 drop rate
  • 4-player group: x0.5 drop rate
  • Other Joker acquisition methods unchanged

Joker Sharing

  • Players can share Jokers via the minimap
  • Clicking a Joker on the minimap drops it for everyone

Exploit Prevention

  • Shared Jokers no longer heal players
  • Shared Jokers cannot trigger the Hoarder Joker

Stability

Save & Server Fixes

  • Save files now properly save after selecting a backup save
  • Fixed joining full servers through Steam invites
  • Fixed disconnects caused by different network setups
  • Improved backup save reliability

Crash & Freeze Fixes

  • Fixed Intel AI fatal crashes
  • Fixed shader crashes on Far Far North
  • Fixed freezes after killing enemies or throwing spells

Features

Lobby Interactions

  • Players can now carry pigs and chickens in the lobby

Wishing Well

  • Wishing Well can now reward Jokers

New Emote

  • Added Piano emote

Balance

Weapons

Bow

  • Base ammo increased from 20 → 31
  • Bend Speed max stacks reduced 16 → 8
  • Bend Speed effect increased +5% → +10%
  • Ammo Bag bonus increased +2.5% → +5%

Dual Revolvers

  • Base damage increased from 9 → 11

Minigun

  • Fire Rate max stacks reduced 16 → 8
  • Fire Rate effect increased 2.5% → 5%

Weapon Economy

  • Main weapon prices reduced from 500 → 300 gold

Jokers

Shine Bright

  • Max equip increased from 2 → 8

Helping Hand

  • Max equip increased from 1 → 2

Swift Shot

  • Now usable on Long Ranger and Leveredge

Medicard

  • Rarity changed Mythic (4) → Fine (2)
  • HP bonus reduced +50 → +35

Clutch

  • Now usable on Dual Revolvers

Lazy

  • Ammo regen increased from 5% every 15s → 10% every 12s
  • Description now displays effects

Speedster

  • Now available for Sheriff Stars

Overblast

  • Requires 4 missing shots for 1 extra pellet instead of 1
  • Adjusted to reduce excessive damage scaling

Spells

Finger Guns

  • Duration increased from 10s → 15s

Bubble

  • Cooldown reduced from 50s → 40s

Contagion

  • Cooldown reduced from 80s → 70s

Rescue

  • Healing increased from 50 HP → 60 HP

Doll

  • Cooldown reduced from 135s → 110s

Bandito

  • Cooldown reduced from 120s → 100s

Enemies

Cryptic Deadeye

  • Maximum of 2 can target a player at once
  • Stagger duration increased from 1s → 1.5s

Cryptic Deathrattles

  • Now glow for better visibility
  • Cannot chain attacks anymore
  • Added 5-second cooldown between attacks

Bug Fixes

Quest & Interaction Fixes

  • Trackman quest image parts no longer disappear
  • Energite shard pickup no longer removes player hands
  • Horse + rope/zipline interaction no longer soft-locks
  • Snowmen parts no longer soft-lock secrets
  • Nuke Barrel no longer flies around when hit by bow
  • Disconnecting players now drop carried items
  • Ol’ Rufus dialogue no longer gets stuck
  • Portal implosion bug fixed

Combat & Gameplay Fixes

  • Melee/drain damage properly staggers Deadeye
  • Boomerang Lifesteal works in Cryptic Saloon
  • Sheriff Stars can crit in shooting range
  • Elec Portal duplication exploit fixed
  • Pistolero can target saloon planks
  • Joker collection challenge fixed

Upgrade & Joker Fixes

  • Draw Speed works with Sheriff Stars
  • Lazy works in shooting range and stacks properly
  • Second Wind revives correctly after nukes
  • Scavenger Star speed bonus fixed
  • Jump Star no longer resets jump counter
  • Battlemage stacks correctly
  • Speedster grants correct ADS/hipfire bonus

Quality of Life

Gameplay Improvements

  • Gambling Machine improved
  • Damage Numbers option now works correctly
  • Cryptic Snakes now glow

Session Management

  • Added player banning for sessions

Map Improvements

  • Mission selection map now shows clearer unlock conditions
  • Mission map has been dezoomed

Miscellaneous

Audio & Atmosphere

  • Updated Guitar Emote music
  • Updated Canyon map music
  • Updated Far West atmosphere

Titles & UI

  • Updated Botanist title
  • Updated Dynamo title
  • Updated Pyromaniac title
  • Updated Shaman title
  • Updated Blackout Drinker title
  • Username text now auto-scales in Hero menu

Localization

  • Improved French localization for Overseer
  • Fixed grammar and localization issues

Graphics & Performance

  • Added DLSS x4 support
  • Upgraded DLSS to 4.5
  • Upgraded AMD FSR to 4.0
  • Added Vulkan support

Known Issues

Current Issues

  • Some players crash after map loading
  • Possible memory leaks during long play sessions
  • Voice Chat issues
  • ROG Ally UI issues
  • Additional minor bugs still under investigation

Player Progress Update

Reduced Prestige Grind

  • Prestige grind reduced by half
  • Focus on making progression more rewarding and less repetitive

XP Boosts

  • Main weapons XP increased by x1.5
  • Secondary weapons XP increased by x2
  • Bow XP increased by x1.3
  • Hero XP increased by x2

Joker Slot Changes

  • Joker Slots now unlock from levels 1–100 instead of 1–50
  • Free levels granted so players don’t lose Joker Slots
  • Unlock pacing remains unchanged due to XP increases

Upgrade Slot Changes

  • Upgrade slots now unlock every 2 levels instead of every level
  • Unlock pacing remains unchanged because XP gains doubled

Prestige Expansion

  • Bonus upgrade slots increased from 5 to 6
  • Prestige cap increased from level 10 to 15 for heroes and weapons

Joker Instancing

Instanced Jokers

  • Players now see and loot their own Joker drops
  • Other players cannot steal your Jokers
  • Joker rarity is identical for all players when dropped

Drop Rate Scaling

  • Enemy Joker drop rate now scales with player count
  • Solo: x1 drop rate
  • 4-player group: x0.5 drop rate
  • Other Joker acquisition methods unchanged

Joker Sharing

  • Players can share Jokers via the minimap
  • Clicking a Joker on the minimap drops it for everyone

Exploit Prevention

  • Shared Jokers no longer heal players
  • Shared Jokers cannot trigger the Hoarder Joker

Stability

Save & Server Fixes

  • Save files now properly save after selecting a backup save
  • Fixed joining full servers through Steam invites
  • Fixed disconnects caused by different network setups
  • Improved backup save reliability

Crash & Freeze Fixes

  • Fixed Intel AI fatal crashes
  • Fixed shader crashes on Far Far North
  • Fixed freezes after killing enemies or throwing spells

Features

Lobby Interactions

  • Players can now carry pigs and chickens in the lobby

Wishing Well

  • Wishing Well can now reward Jokers

New Emote

  • Added Piano emote

Balance

Weapons

Bow

  • Base ammo increased from 20 → 31
  • Bend Speed max stacks reduced 16 → 8
  • Bend Speed effect increased +5% → +10%
  • Ammo Bag bonus increased +2.5% → +5%

Dual Revolvers

  • Base damage increased from 9 → 11

Minigun

  • Fire Rate max stacks reduced 16 → 8
  • Fire Rate effect increased 2.5% → 5%

Weapon Economy

  • Main weapon prices reduced from 500 → 300 gold

Jokers

Shine Bright

  • Max equip increased from 2 → 8

Helping Hand

  • Max equip increased from 1 → 2

Swift Shot

  • Now usable on Long Ranger and Leveredge

Medicard

  • Rarity changed Mythic (4) → Fine (2)
  • HP bonus reduced +50 → +35

Clutch

  • Now usable on Dual Revolvers

Lazy

  • Ammo regen increased from 5% every 15s → 10% every 12s
  • Description now displays effects

Speedster

  • Now available for Sheriff Stars

Overblast

  • Requires 4 missing shots for 1 extra pellet instead of 1
  • Adjusted to reduce excessive damage scaling

Spells

Finger Guns

  • Duration increased from 10s → 15s

Bubble

  • Cooldown reduced from 50s → 40s

Contagion

  • Cooldown reduced from 80s → 70s

Rescue

  • Healing increased from 50 HP → 60 HP

Doll

  • Cooldown reduced from 135s → 110s

Bandito

  • Cooldown reduced from 120s → 100s

Enemies

Cryptic Deadeye

  • Maximum of 2 can target a player at once
  • Stagger duration increased from 1s → 1.5s

Cryptic Deathrattles

  • Now glow for better visibility
  • Cannot chain attacks anymore
  • Added 5-second cooldown between attacks

Bug Fixes

Quest & Interaction Fixes

  • Trackman quest image parts no longer disappear
  • Energite shard pickup no longer removes player hands
  • Horse + rope/zipline interaction no longer soft-locks
  • Snowmen parts no longer soft-lock secrets
  • Nuke Barrel no longer flies around when hit by bow
  • Disconnecting players now drop carried items
  • Ol’ Rufus dialogue no longer gets stuck
  • Portal implosion bug fixed

Combat & Gameplay Fixes

  • Melee/drain damage properly staggers Deadeye
  • Boomerang Lifesteal works in Cryptic Saloon
  • Sheriff Stars can crit in shooting range
  • Elec Portal duplication exploit fixed
  • Pistolero can target saloon planks
  • Joker collection challenge fixed

Upgrade & Joker Fixes

  • Draw Speed works with Sheriff Stars
  • Lazy works in shooting range and stacks properly
  • Second Wind revives correctly after nukes
  • Scavenger Star speed bonus fixed
  • Jump Star no longer resets jump counter
  • Battlemage stacks correctly
  • Speedster grants correct ADS/hipfire bonus

Quality of Life

Gameplay Improvements

  • Gambling Machine improved
  • Damage Numbers option now works correctly
  • Cryptic Snakes now glow

Session Management

  • Added player banning for sessions

Map Improvements

  • Mission selection map now shows clearer unlock conditions
  • Mission map has been dezoomed

Miscellaneous

Audio & Atmosphere

  • Updated Guitar Emote music
  • Updated Canyon map music
  • Updated Far West atmosphere

Titles & UI

  • Updated Botanist title
  • Updated Dynamo title
  • Updated Pyromaniac title
  • Updated Shaman title
  • Updated Blackout Drinker title
  • Username text now auto-scales in Hero menu

Localization

  • Improved French localization for Overseer
  • Fixed grammar and localization issues

Graphics & Performance

  • Added DLSS x4 support
  • Upgraded DLSS to 4.5
  • Upgraded AMD FSR to 4.0
  • Added Vulkan support

Known Issues

Current Issues

  • Some players crash after map loading
  • Possible memory leaks during long play sessions
  • Voice Chat issues
  • ROG Ally UI issues
  • Additional minor bugs still under investigation

Read also, Night Street Games has halted production on Last Flag, the third-person hero shooter it released two weeks ago. The studio, founded by Imagine Dragons frontman Dan Reynolds, said the game could not find the audience it needed and will wind down to a small patch cycle after five years of development on a fixed-price release built without battle passes or microtransactions.

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