EGW-NewsNew Worlds Steam-side blir en gravstein ettersom Amazon forlater MMO-en sin
New Worlds Steam-side blir en gravstein ettersom Amazon forlater MMO-en sin
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New Worlds Steam-side blir en gravstein ettersom Amazon forlater MMO-en sin

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New World’s Steam page no longer resembles a game listing. The option to buy is gone, the trailers and screenshots have vanished, and what remains is a single static image announcing the end. It reads like an epitaph: “New World: Aeternum is no longer releasing content updates. Servers will remain active through 2026, but there will be no further content updates.”

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This quiet erasure follows Amazon’s “strategic changes” — a phrase that now carries the weight of 14,000 job cuts and the dismantling of its most visible gaming effort. For players still invested in Aeternum’s world of colonial fantasy and fragile alliances, the shift feels abrupt, even brutal. The Steam page of the top-selling game of 2021, once filled with bright landscapes and trailers promising discovery, now looks like a warning to anyone who believed Amazon could build a lasting game.

The disappearance itself contradicts Amazon’s own statement a day earlier. The company had said that New World would “remain available for purchase on all platforms until further notice.” Steam, of course, is one such platform. No notice was given before the delisting. Whether it was a miscommunication or a quiet retreat, Amazon hasn’t clarified.

The difference is stark when compared through the Wayback Machine. Earlier this month, New World’s page offered 14 screenshots, three trailers, and “Mostly Positive” recent reviews, with options to buy both standard and deluxe editions. Now, it’s a blank slate marked by an ending. Players can still launch the game, but it’s hard to ignore the sense of something buried.

New World’s Steam Page Becomes a Tombstone as Amazon Abandons Its MMO 1

For a title that once carried Amazon’s hopes of breaking into serious game development, the shutdown feels symbolic. Launched in 2021, New World had a turbulent start — plagued by bugs, server overloads, and design missteps — yet managed to find an audience. By 2023 it had stabilized, even cultivating a loyal, if modest, community. Its large-scale wars, polished world-building, and evocative lore carved out a niche. Many players, particularly in PvP and healing roles, treated it less like a pastime and more like a vocation.

One long-time healer captured that feeling in a farewell review that has since gone viral among fans:

“Healing in New World was not a role. It was a commitment. A lifestyle. A moral burden. If you played healer in PvP, you were either a saint or clinically unwell. Sometimes both.”

The post continues with both affection and exhaustion, describing the chaos of battles where “someone dodged one meter out of Sacred Ground” or entire squads accused healers of neglect while standing “behind a house, inside smoke, on fire, 50 meters away.” It’s a voice that reflects the strange devotion New World inspired — frustration intertwined with pride.

“New World did not die because of the players. The players were loyal, stubborn, delusional, passionate, and impossible to break. New World died because AGS kept reacting to the game like it was a problem instead of a miracle they accidentally created.”

That sentiment dominates the recent reviews now flooding Steam. Even as the page fades into silence, it has become a gathering place for the disillusioned. Some are angry, others resigned. One reviewer wrote simply: “I wish this game stayed for a little longer because it’s very nice.” It’s the kind of simple lament that reads heavier than anger.

The criticism isn’t limited to emotional attachment. Many players see Amazon’s decision as a symptom of a larger corporate pattern: pivoting quickly, chasing emerging technologies, and abandoning unfinished ventures. The company’s recent layoffs were followed by a stated shift in focus from MMOs to its Luna cloud gaming platform and experimental titles. It’s a move that some see as retreat rather than evolution — a company deciding it’s safer to rent servers than to create worlds.

New World’s Steam Page Becomes a Tombstone as Amazon Abandons Its MMO 2

For those who spent years in New World’s battlegrounds and territories, that choice feels personal. As the healer’s review put it:

“We didn’t leave. We were left behind.”

The irony is that New World had finally reached a kind of stability. Major patches like Season 10 and the Nighthaven Update had smoothed combat systems and rebalanced progression. While its player numbers never soared back to launch highs, its remaining base was committed — enough to sustain a quiet, self-sufficient MMO. Many expected the title to live on, modestly, while Amazon pursued other ventures. Instead, the announcement of its sunset came without warning, bundled into corporate restructuring and HR statements.

In its final state, the Steam page communicates nothing of that history. It’s stripped to a single image, one last official statement that feels more like a closure notice than a memorial. No links to forums, no invitation to reflect. Just a confirmation that the servers will linger through 2026 — an extended afterlife for anyone unwilling to log off yet.

Some players cling to the hope that private servers or unofficial revivals might keep the world alive. Others are documenting the game’s landscapes, recording footage, and archiving art as if preserving a digital ruin. In a sense, New World’s final chapter is being written not by its studio but by its community.

For Amazon, this marks another step away from a gaming ambition that once seemed grand. Crucible, its earlier shooter, was canceled within months of launch. Lost Ark, developed by Smilegate and merely published by Amazon, remains its only ongoing online success. As the company folds its in-house projects into Luna and AI ventures, the pattern has become familiar: each world ends not with a catastrophic failure, but with slow administrative silence.

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The story of New World is not one of disaster but of gradual abandonment. What began as Amazon’s most visible foray into game-making ends as a blank storefront, an image that tells players it’s over. For many who wandered Aeternum’s forests and fought in its wars, that silence speaks louder than any farewell post ever could.

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