
Black Ops 6 Zombies: Sesong 3 Reloaded-oppdateringsnotater
Season 3 brought a wave of content for Black Ops 6 Zombies, including the debut of the Shattered Veil map. Now, Season 3 Reloaded builds on that momentum with additional updates, features, and limited-time content.
From new weapons and field upgrades to gameplay enhancements and bug fixes, here’s a full breakdown of what’s new in BO6 Zombies Season 3 Reloaded.
🗓 Release Date
Season 3 Reloaded launches on Thursday, May 1 at 9 AM PT/ 12 PM ET/ 5 PM BST.This is the final major update before Season 4, which arrives May 29.
🆕 New Weapons
- Ladra SMG: A fast-firing weapon inspired by the classic Spectre from Black Ops 1. It boasts low recoil and a large magazine, ideal for clearing hordes—available via the High Art event.
- Mini-Rocket Conversion (Goblin Mk2): Turns the Goblin Mk2 into a full-auto rifle firing explosive rounds. While it trades off speed and bullet velocity, its splash damage devastates groups of zombies.
🧊 New Field Upgrade: Frost Blast(Event Reward)
Unleash a blizzard that slows and damages enemies. Available on all Zombies maps and customizable via Loadouts or in-game menus.
Major Augments:
- Ice Slick: Knock down enemies in the blizzard.
- Frost Cast: Blizzard moves forward on activation.
- Flash Freeze: Freezes and kills standard enemies inside the storm.
Minor Augments:
- Extension: Extends duration.
- Frostbite: Increases damage to frozen enemies.
- Extra Charge: Grants one additional use.
🧟 Limited-Time Mode: Zombie Snacks
Test your survival in this unique twist, available across all five maps (Shattered Veil, The Tomb, Citadelle des Morts, Terminus, Liberty Falls).
Key Mechanics:
- Energy Meter: Replaces health. Drains with damage and movement (Standard Mode) or only from damage (Directed Mode).
- Refill Energy: Eat snacks (+50), drink Perks (+150), or use GobbleGums (+50). Additional sources: Stimshot, Light Mend Mod, etc.
- Flow Mode: Kill 10 zombies without damage to enter a buffed “flow state” with bonus damage and movement speed.
- Refrigerator Power-Up: Temporarily forces all zombies to drop snacks.
GobbleGum Rewards:
- Directed: 4 GobbleGums (1 high rarity) + 15,000 XP per map.
- Standard: 6 GobbleGums (1 high rarity) + 15,000 XP per map.
🎨 New Events
- High Art: Join Seth Rogen in this XP-based event to unlock exclusive rewards, including the Ladra SMG.
- Blaze of Glory(launch window): Collect Blaze Bucks from fallen enemies and trade for the Vendetta Perk, Frost Blast, and Highly Decorated camo (with a variant for BlackCell owners).
🔧 Global Improvements
- Fixed an issue where slide to prone wasn’t working correctly under certain movement settings.
🛠 Zombies Fixes & Updates
📍 Shattered Veil (Map)
- Improved rewards from the "Fog Rolling In" Easter Egg.
- Fixed visual/audio/UI glitches.
- Resolved interaction and trap-related bugs.
🧪 Main Quest
- Addressed save/load issues affecting item states like Essence Bomb and Sconce.
- Fixed quest progression indicators and UI errors.
🔫 Weapons
- Fixed bugs affecting the Ray Gun, Wunderwaffe DG-2, and Ray Gun Mark II-P.
- Added the base Ray Gun Mark II to Mystery Box pool.
👹 Enemies
- Adjusted behavior of Elder Disciples, Doppleghasts, and Abominations under save/load conditions.
🧟 Final Encounter
- Fixed boss interaction bugs including melee damage registration, movement issues, and visual particles.
🗺 Other Maps
- Terminus: Fixed issues with Void Cannon and Beamsmasher exploits.
- Liberty Falls: Patched infinite usage bug with Thrustodyne M23.
- Citadelle des Morts: Resolved crystal guidance bug in Directed Mode.
- The Tomb: Fixed Parasite Trial restarts and out-of-bounds placement areas.
🍹 Perks & Field Upgrades
- Resolved perk duplication bug.
- Refined Double Jeopardy to exclude Wonder Weapons/melee.
- Clarified Stim Shot descriptions.
- Fixed Tesla Storm and Enduring Radiance visual bugs.
💥 Equipment & Support
- Adjusted ammo behaviors for Death Machine and Mangler Cannon.
- Fixed LDBR airspace warning and invulnerability exploit with Mutant Injection + Aether Shroud.
🧠 GobbleGums
- Cooldown reduced to 10 seconds (from 5 minutes).
- Activation sped up to 2 seconds.
- Resolved multiple functionality issues across Time Out, Crate Power, and Wonderbar interactions.
🎁 Loot & UI
- Self-Revives now properly equippable from trial crates.
- Fixed issues with camo tracking, Exfil timers, and visual bugs after Prestiging.
🎮 Graphics & Audio
- Fixed rendering bugs with weapon blueprints, lighting effects, and assets on PS4.
- Addressed missing audio lines, 3rd-person zipline sounds, and teleporter callouts.
🧱 Stability
- General improvements for game stability across all maps and modes.
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