EGW-NewsUbisoft avslørte nye detaljer om spilling og HUD i Assassin's Creed Black Flag Resynced
Ubisoft avslørte nye detaljer om spilling og HUD i Assassin's Creed Black Flag Resynced
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Ubisoft avslørte nye detaljer om spilling og HUD i Assassin's Creed Black Flag Resynced

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Following the official reveal of Assassin's Creed Black Flag Remastered last week, Ubisoft also unveiled the first details about the upcoming remake—including not only specifics about the visual upgrade but also information on the expanded storyline and gameplay features.

It was also revealed that Darby McDevitt, the writer of Assassin’s Creed IV: Black Flag, is returning for the remake, as well as the parkour concept that will be taken from the latest Assassin’s Creed titles (Valhalla and Origins) and improved. The latest post on Reddit reveals more information, specifically on the game’s HUD and more gameplay features.

“In Resynced, the HUD has been reworked to be cleaner, more contextual, and, most importantly, fully customizable – similar to what was done on AC Shadows. Whether you want clear feedback while learning new systems or the most immersive experience possible, the goal is simple: give you control over how much information appears on screen, and when.

At a glance, you’ll notice changes compared to the original such as UI elements that now appear only when they’re relevant — like weapon selection, combat indicators, and health information. You'll be able to customize the visibility of these as you see fit, so let’s dive into that.

Customizing the HUD: Presets:

To make things easy for you, Resynced includes several presets that let you jump straight into your preferred experience without adjusting individual settings:

  • Default – Enables most HUD elements to provide maximum clarity. Ideal if you want clear guidance, button prompts, and combat feedback as you explore the game.
  • Simple – A pared‑down HUD that removes some reminders and highlights, while still offering enough feedback to guide you through combat and navigation.
  • Minimal – Displays only essential information, such as Edward’s health, interaction prompts, and cannon aiming arcs while aboard the Jackdaw.
  • Disabled – Removes nearly all HUD elements for a fully immersion‑focused experience. No prompts, no indicators — just your awareness, timing, and the world itself.

You can always start with a preset and adjust from there as your comfort level changes. “

Ubisoft also confirmed that the UI in Assassin’s Creed Black Flag Resynced will be fully customizable, and this will apply to combat, stealth, and movement at sea. In addition, the developers have once again confirmed that the game will not include any RPG elements—such as levels, gear scores, or progression gates—but will be a full-fledged action-adventure game in the spirit of the franchise’s original titles.

Besides Black Flag Resynced, Ubisoft is reportedly working on the remake of an Assassin’s Creed title and the next mainline game series title— Codename Hexe, which is set to release in 2027.

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Assassin’s Creed Black Flag Resynced is confirmed to release on July 9 for PC, Xbox Series X/S, and PlayStation 5, with a version for Nintendo Switch 2 rumored to be in development and released later this year.

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