en
ua
ru
de
pt
es
pl
fr
tr
fi
da
no
sv
en
EGW-NewsCounter-Strike 2ENCE Captain Marco "Snappi" Pfeiffer Criticizes MR12 System Implementation in CS2
ENCE Captain Marco "Snappi" Pfeiffer Criticizes MR12 System Implementation in CS2
3413
0
0

ENCE Captain Marco "Snappi" Pfeiffer Criticizes MR12 System Implementation in CS2

Denne artikkelen er tilgjengelig på følgende språk

In a recent interview, ENCE's captain, Marco "Snappi" Pfeiffer, shared his thoughts on the recent transition to the MR12 system in the world of Counter-Strike: Global Offensive, stating that these changes have a negative impact on the game.

Chicken.gg
Free gems, plus daily, weekly, & monthly boosts!
Chicken.gg
CS:GO
Claim bonus
Rain.gg
3 FREE Cases & 5% Deposit Bonus
Rain.gg
CS:GO
Claim bonus
Clash GG
5% deposit bonus up to 100 gems
Clash GG
CS:GO
Claim bonus

I believe that this is a terrible tactical change that restricts possibilities in Counter-Strike. There are numerous alternative methods to reduce match duration. I've raised this issue multiple times. We could have reduced round time, making Counter-Strike more dynamic. Additionally, we should have considered reducing the number of timeouts to two or three, reducing freeze time, and shortening the bomb timer to 35 seconds. In general, these changes could have shortened the duration of maps by 8-9 minutes, and I can't understand why these options weren't tried before moving to the MR12 system.

Legge igjen en kommentar
Likte du artikkelen?
0
0

Mer om lag:

ENCEENCEEGW

Mer om spillere:

SnappiSnappiEGW

Kommentarer

TA TIL TOPPEN
FREE SUBSCRIPTION ON EXCLUSIVE CONTENT
Receive a selection of the most important and up-to-date news in the industry.
*
*Only important news, no spam.
SUBSCRIBE
LATER
Vi bruker informasjonskapsler for å gi innhold og annonser et personlig preg, for å levere sosiale mediefunksjoner og for å analysere trafikken vår.
Tilpass
OK